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Kitmitsu
Sep 16 2006, 08:22 PM
Is this game gonna be a sort of Dirge of Cerberus for XIII? Its supposed to be "primarily action-oriented" so it could be another third person game, but this time it has swords so could the Devil May Cry tag we gave DoC have some meaning this time? :blink:

Enedok
Sep 16 2006, 08:45 PM
Its made by the same people behind Kingdom Hearts. So, enjoy another x-bashing game...

Xelien_5.0
Sep 17 2006, 12:48 AM
nah i've read article somewhere that its not going to be like Kingdom hearts, maybe in somways but not exactly. Its probaly going to be somwhere in between KH and DoC

Zeta_Stryker
Sep 23 2006, 03:26 AM
I think it's more like KH's style like you beat a group of enemies in a particular area. Gain your EXP, abilities (or what have you). And when you leave and return again the enemies will respawn.

Adria
May 27 2007, 12:17 PM
Well, since it's a action-RPG I think it's going to be like KH. Nomura also said that it's going to have some elements from DoC. It definitely isn't going to be like other FFs since they are console-RPGs.

That's what the name versus is all about. Versus= change direction. Versus is going to be different. ^_^

Ultima Star
Jun 13 2007, 05:00 AM
I'd love it if it was like KH:D I just love that game...well..something different for a change you know..too much turn-based battle system >_< it's good but a change it's necessary

XxFeaRLeSsxX
Jun 13 2007, 01:19 PM
I'm not really looking forward to another DoC battle system... so KH is good enough :D

Alphonse
Jun 13 2007, 08:38 PM
Yeah. A littl of KH and DoC would be awesome! I really want it to be more like KH though.

Allen Walker
Jun 13 2007, 08:46 PM
LOL

Old topic bumped. :X

Ultima Star
Jun 14 2007, 02:03 AM
I'm not really looking forward to another DoC battle system... so KH is good enough :D

I agree with fearless....DoC is kinda tricky:blink:

N O C T E
Jun 14 2007, 04:13 AM
Why do you think it is tricky?:blink: I found it quite easy.

Ultima Star
Jun 14 2007, 04:31 AM
...cos..I suck at videogames where you have to shoot..but I hope it doesn't happen with VXIII

Alphonse
Jun 15 2007, 02:19 PM
Just read today in the PSM that its going to have some similare gameplay like DoC and some elements from KH2. Sounds good to me!

Ultima Star
Jun 15 2007, 06:41 PM
DOC >_< Ultima be ready for the worst and calm down
Well..but if it also has some elements from KH2 then I'm cool..I hope those elemnts are the reaction commands^_^

N O C T E
Jun 15 2007, 06:46 PM
Meh, the reaction commands were okay. I hope they bring back the forms in some way to FFVXIII.:D

Ultima Star
Jun 15 2007, 07:44 PM
Yeah me too:nod:
Drive forms are way too cool^_^

Alphonse
Jun 15 2007, 10:37 PM
Meh, the reaction commands were okay. I hope they bring back the forms in some way to FFVXIII.:D

Yeah! Exacly! I said that in another thread! Nice thinking!

Ultima Star
Jun 16 2007, 01:24 AM
If it's gonna be like DOC I don't want guns >_<

Alphonse
Jun 16 2007, 01:27 AM
No! DoC whas okay but not like really awesome.

Ultima Star
Jun 16 2007, 01:48 AM
DoC IS awesome the only bad thing is:
1-I suck at it
2-I don't like shooting

If it was like DOc then I would prefer it with swords:nod:

Alphonse
Jun 16 2007, 01:50 AM
Yeah. A gunblade would have been better for Vincent.

Ultima Star
Jun 16 2007, 02:20 AM
Gunblade NO! guns suit vincent^_^
ok..off topic..SWORDS!!!:dance:

Alphonse
Jun 16 2007, 02:23 AM
Ooh well. I do like his 3 barrel gun!XD
Go Katanas!

Ultima Star
Jun 16 2007, 02:40 AM
I want to go and slice everyone :dance:

Alphonse
Jun 16 2007, 02:43 AM
LOL Yeah. Its going to be a cool game.

Ultima Star
Jun 16 2007, 02:53 AM
If it's sytem it's gonna be like in DoC then I want it wiht swords, it's gonna be cool..thinking about it..slicing everyone, having reaction commands it's gonna be sweet :dance:

Alphonse
Jun 16 2007, 06:45 PM
Yeah. Sounds pretty cool.

Ultima Star
Jun 17 2007, 12:55 AM
I can imagine doing this...Taking out my sword and slicing in half all kinds of enemies..:dance:

Alphonse
Jun 17 2007, 05:58 PM
Yeah. Donig the both at ounce. Awesome.

XwingsofaresX
Jun 17 2007, 06:02 PM
I can imagine doing this...Taking out my sword and slicing in half all kinds of enemies..:dance:

you remind me of vergil from DMC3:lol:
the idea that its gonna be an Action-RPG makes me feel like a real boy:lol:
it will be awesome!^_^

Alphonse
Jun 17 2007, 06:14 PM
Yeah. It would be a really great and unique game from Square!

Allen Walker
Jun 17 2007, 10:12 PM
Square would be stupid if they made the fighting like DoC. Aren't they smart enough to realize that the fighting system in that was..... kinda bad?

Desi
Jun 17 2007, 10:25 PM
No, it was perfect! The FFVII psycho's ate it up and want more or at least try and argue that it isn't so bad.

Ultima Star
Jun 17 2007, 11:35 PM
I would like the DoC but with swords^_^ as I said before

Desi
Jun 18 2007, 12:06 AM
Um, that is nice and all but how would that make it better? Especially when the whole gun customization and effects was the best part of DoC?

Ultima Star
Jun 18 2007, 12:13 AM
Well yeah I have to admit DoC was cool, but it doesn't seem to me that Storm is going to use guns..perhaps we could customize the swords in some way

Desi
Jun 18 2007, 12:26 AM
Nomura already said he can and will be using guns.

Ultima Star
Jun 18 2007, 12:36 AM
Did he? :huh:
didn't know that XD but anyways well even if we use guns then we can also use swords and we can customize them, what's so wrong with that?:huh:

Zeke08
Aug 15 2007, 10:48 PM
Nomura said in an interview that FFvXIII is gonna be action-oriented, battles like Kingdom Hearts. He also said that he is thinking of putting in elements from a third person shooting game.

Yurian
Aug 15 2007, 11:26 PM
Frankly, I didn't like the system in Kingdom Hearts at all. I've never played KH 2 so I don't know if they improved the camera, but besides that the character seemed so limited in his abilities. I know Sora could fly sometimes, and that he could swim and jump high, but even the animation of Sora was clumsy and rather boyish (yes, I know he's a boy). I really became annoyed (somewhat) by the way he jumps around like he's on a trampoline, and I don't get annoyed that easily - especially at a digital character.

I'm sure Versus will be a bit more mature in terms of how the character moves, but by comparing a lighter more 'childish' (to me it really is) game to a seemingly darker more mature game - that kinda brings up some undesired expectations.

Instead of DoC, I'm hoping for more of DMC (save for the fact that Dante is kinda unwieldy). And maybe some Ninja Gaiden and Shinobi (I heart wall running).

Desi
Aug 15 2007, 11:41 PM
Frankly, I didn't like the system in Kingdom Hearts at all. I've never played KH 2 so I don't know if they improved the camera, but besides that the character seemed so limited in his abilities. I know Sora could fly sometimes, and that he could swim and jump high, but even the animation of Sora was clumsy and rather boyish (yes, I know he's a boy). I really became annoyed (somewhat) by the way he jumps around like he's on a trampoline, and I don't get annoyed that easily - especially at a digital character. His jump was a good deal based on the atmosphere. He does that big leg spread apart because you would expect it in a Disney short film. That was the only complaint you stated (not counting the camera) so I don't know what else you really disliked of the system.

I'm sure Versus will be a bit more mature in terms of how the character moves, but by comparing a lighter more 'childish' (to me it really is) game to a seemingly darker more mature game - that kinda brings up some undesired expectations.
The point of the comparison is his knowledge in the field. He obviously didn't make Ninja Gaiden so we bring up a title he worked a lot on (was Director etc) as a example for our minimum expectations. No one expects him to play NG, DMC, etc and have a perfect understanding of action game mechanics but it sure can help.

Instead of DoC, I'm hoping for more of DMC (save for the fact that Dante is kinda unwieldy). And maybe some Ninja Gaiden and Shinobi (I heart wall running).I would rather a whole smooth Ninja Gaiden control with easy Devil May Cry style move list. Pulling off specials always felt easy on DMC while more complicated with NG.

Zeke08
Aug 15 2007, 11:53 PM
Well the KH battle system is a free-range analog, (I know this cause I played and beat both games). This means instead of taking turns like in the previous FF games (excluding FFIX and FFXII), you run around freely on the battle field and attack freely. Personally, I would very much like that, because battles with action-oriented systems tend to go a lot faster because you can freely control your character's movement.

Yurian
Aug 16 2007, 12:14 AM
@Zeke: Yes, I know haha :) I've played Kingdom Hearts, FFVII, FFX, and FF12 as well.

@Desi: I'm not disagreeing with you, as I understood Nomura's status in not really being assocatiated with famed action games. I'm just stating what I hope for and what I dislike about Kingdom Hearts (as most people are hoping for Versus to be similar in gameplay to Kingdom Hearts).

I bought KH about half a year ago - I honestly don't play many different videogames that much - expecting it to be an overall good game in terms of game play and storyline. In terms of storyline, eh. I didn't like it that much. But that's not really relating to my bigger opinion. The action controls I definitely did not like. Even collecting the munni was painfully tedious. The thing was (or at least I somehow conceived that there was) quite some hype about the system behind the gameplay.

Another thing was that I saw the secret 'Deep Dive' trailer all over the internet before I bought the game. I can't say the action sequence in that trailer is 'WOW!' - I didn't even think the action sequences in Advent Children were that great - but it was still something that I would like to (somewhat) emulate in real time gameplay. I know it's kinda my fault for 1) expecting a game to be that much like the action sequence and 2) not reading any other reviews of the game, but most had positive feedback on it.

I'm just hoping for Versus to be easy but innovative to control, like I'm actually the character sprinting around and beating up bad guys.

Desi
Aug 16 2007, 12:30 AM
@Desi: I'm not disagreeing with you, as I understood Nomura's status in not really being assocatiated with famed action games. I'm just stating what I hope for and what I dislike about Kingdom Hearts (as most people are hoping for Versus to be similar in gameplay to Kingdom Hearts). And I said the same thing. Don't understand where you are getting at now.

The action controls I definitely did not like. Even collecting the munni was painfully tedious. The thing was (or at least I somehow conceived that there was) quite some hype about the system behind the gameplay. A good handful of people felt that the combat was extremely simple. My 8 year or so old cousin was able to pick it up and play. It wasn't deep to say the least but it was not that hard to grasp either. Most problems spouted from the camera leading off a cliff when you jump after a foe. I suspect fans are expecting another simple system with all the 'complexities' dealing with menus.

Another thing was that I saw the secret 'Deep Dive' trailer all over the internet before I bought the game. I can't say the action sequence in that trailer is 'WOW!' - I didn't even think the action sequences in Advent Children were that great - but it was still something that I would like to (somewhat) emulate in real time gameplay. I know it's kinda my fault for 1) expecting a game to be that much like the action sequence and 2) not reading any other reviews of the game, but most had positive feedback on it.Yeah now that was a problem you pulled on yourself there like you said. I didn't know people still fell for FMV's as a true representation of a game (but people sued over Call of Duty 3 trailers). It is a game for people that loved their childhood friends like Goofy and Aladdin but wanted a little made up 'deep meaning' for things.

I'm just hoping for Versus to be easy but innovative to control, like I'm actually the character sprinting around and beating up bad guys.You are in Kingdom Hearts as well. Can't see your complaint there. You perform the combats and you perform the specials. When the hooded character threw the keyblade at the Neoshadows he used strike raid which was a unlocked move in the first Kingdom Hearts. Now you can't run up buildings (other then that area) but Sora/Roxas is no where as limited as you make him out to be. Yes, the swimming does suck.

Yurian
Aug 16 2007, 12:48 AM
I completely agree with what you said in your previous post, Desi. I'm just saying what I - key word "I", not an eight year old - don't like about Kingdom Hearts. Sure it was easy to grasp, but outside of that, to me - key word 'me' - there was nothing fun or engaging about it.

If you didn't know there were people who still fell for FMVs, why did you provide the Call of Duty trailer example? I'm not trying to put this up as a worthless argument over nothing, but frankly you seem to be trying to refute every opinion (opinion is a personal perspective) I convey.

There will always be people who like it, be it yourself or the many other Disney/SE fans out there, and people who didn't really like it, like myself.

By saying 'actually' the character, I mean I want to feel like I'm the character in that character's universe (probably the feeling most game creator's want players to feel), not feel like I'm annoyed at controlling a digital figurine running around like a duck.

Desi
Aug 16 2007, 01:07 AM
I completely agree with what you said in your previous post, Desi. I'm just saying what I - key word "I", not an eight year old - don't like about Kingdom Hearts. Sure it was easy to grasp, but outside of that, to me - key word 'me' - there was nothing fun or engaging about it. I only said that the game is made to be simple. You may not liked the simplicity?

If you didn't know there were people who still fell for FMVs, why did you provide the Call of Duty trailer example? I'm not trying to put this up as a worthless argument over nothing, but frankly you seem to be trying to refute every opinion (opinion is a personal perspective) I convey.
This is not a argument. Personally it is a bad habit to take FMV's as anything than just flare. I bring up every opinion because I think it is important to show the poster you read their post. I didn't even know what you was talking about when you posted "@ Desi".

Call of Duty 3 commercial/trailer was more of a joke that people got all rowdy because the graphics didn't look like that. Deep Dive was a ending movie showing a character defying everything. It isn't really a true representation of the sequel but it shares lots of things. There is a big fight but at a different area, you can run up that building (in a way), duel-wielding is there, and strike raid exist.

There will always be people who like it, be it yourself or the many other Disney/SE fans out there, and people who didn't really like it, like myself.
That may be a problem. I really found KH a game for Disney fans not a game for Final Fantasy Fans. I loved the game because I loved the characters and the worlds. Maybe that is why KH2 lost some spunk?

By saying 'actually' the character, I mean I want to feel like I'm the character in that character's universe (probably the feeling most game creator's want players to feel), not feel like I'm annoyed at controlling a digital figurine running around like a duck.But you do control Sora in his journey through the worlds. He really doesn't lie to you and do things he can't normally do in the game expect strike a pose. He has tons of moves and animations (which you dislike correct?).

Yurian, you do not like Sora. Nothing can change your view on that. He is not stiff other then the maps being very square (the shape) based. I get that you don't like him but what does that have to do with his controls? Remember you already said earlier you don't expect NG or DMC. You still got much more control then people are used to in a Action-RPG like Threads of Fate or the mediocre Baldur's Gate spin-off for console.

Yurian
Aug 16 2007, 02:11 AM
I'm not sure why you would raise the game being simple when I made no implications to that aspect before you raised it yourself. If I were to deny simplicity, the majority of people wouldn't understand me or the things I create. Games like DMC are as fun as they are simple.

@Desi means "At Desi" which means I am directing the text following after "@Desi" at you.

I never said I don't like Sora. I honestly didn't think about liking him or not.

Yes, he is stiff. That's my opinion.

I don't like the controls of KH simply because I feel Sora - as the main character who throughout the game is the one being controlled - is too clumsy and too childish, as I said in my first post in this thread. That's my taste.

I also never said I didn't expect DMC or NG in Versus. I'm an extremely open person, and I usually don't anticipate things without at least some knowledge of a possibility. As I said, because KH was being compared to Versus in terms of gameplay, I was hoping that Versus would not turn out to be what I experienced in KH.

The plain fact is that I don't like the controls of KH, and that I hope Versus game play wise will not follow the same path as KH.

Desi
Aug 16 2007, 02:27 AM
I'm not sure why you would raise the game being simple when I made no implications to that aspect before you raised it yourself. If I were to deny simplicity, the majority of people wouldn't understand me or the things I create. Games like DMC are as fun as they are simple.But KH is a very simple game. It has one button for fighting (in the first game) throughout the whole experience. Combos are easy to pull off and easy for people to pick up and master. This was brought up because you was accusing moving around tedious which is mindblowing.

@Desi means "At Desi" which means I am directing the text following after "@Desi" at you. I know that, it just makes it hard to acknowledge which part of my post you were talking about.

I never said I don't like Sora. I honestly didn't think about liking him or not.
Your constant talk about his animations make it look like you dislike him. He is very silly and it shows in his movements. His jumps, his run, and his swings have that clumsy funny look with them. It is the purpose of the game's existence.

Yes, he is stiff. That's my opinion.
This confuses me. He reacts to your buttons. His movements don't look robotic either. What is so stiff? Something like Squall moved around more stiff then Sora.

I don't like the controls of KH simply because I feel Sora - as the main character who throughout the game is the one being controlled - is too clumsy and too childish, as I said in my first post in this thread. That's my taste.
Exactly. That is his character. He is not a serious soldier but a whimsy child. Wanderer is very clumsy as well.

I also never said I didn't expect DMC or NG in Versus. I'm an extremely open person, and I usually don't anticipate things without at least some knowledge of a possibility. As I said, because KH was being compared to Versus in terms of gameplay, I was hoping that Versus would not turn out to be what I experienced in KH.

The plain fact is that I don't like the controls of KH, and that I hope Versus game play wise will not follow the same path as KH.Did I not say the same thing?

I just brought up why Kingdom Hearts got mentioned in this thread.

Devious
Aug 16 2007, 02:44 AM
Well considering Sora never had any previous training, and his moves are based on instict, clumsy swings are what you would expect. Not super awesome samurai slashy moves.

Can we get off KH now?

I would love it if they made this game like KH or DoC or DMC. Second game I would get for the PS3. I seriously doubt this is gonna be a button mashing game. With all the new options available for the PS3 controller, plenty of the buttons previously used for other purposes (eg, right analog stick to rotate camera) would be free for other purposes. Who knows, maybe tilting the right analog stick in a certain direction a certain amount may trigger different attacks?

Desi
Aug 16 2007, 02:56 AM
I still want the sword spinning portion a part of the game. Weapon selection and defense, it works as a shield (not blocking full damage) while you select your next weapon. It keeps the game from going into a paused menu so you can make a choice, not saying you can't but I like the real-time way. Keeps it as a strategy.

Devious
Aug 16 2007, 03:02 AM
I still want the sword spinning portion a part of the game. Weapon selection and defense, it works as a shield (not blocking full damage) while you select your next weapon. It keeps the game from going into a paused menu so you can make a choice, not saying you can't but I like the real-time way. Keeps it as a strategy.
That'd be nice. Perhaps you will gain get the ability to weild multiple swords, eventually being able to weild them all, and making them spin around you?

Yurian
Aug 16 2007, 03:20 AM
I wasn't denying KH wasn't simple. I just said that it was clumsy, even if Sora is the main character. Moving around is a pain because he is so clumsy. Maybe I should have included what Rev-SQ said about Sora being an amateur. Maybe that's what I don't like about playing as Sora.

And no, you did not say the same thing.

ARGGGG! You're insistence makes me want to crash something. I can't say anymore.

At least I've concluded that I don't like playing as clumsy amateur characters and that I won't play KH 2.

Desi
Aug 16 2007, 03:24 AM
Word homie? I just was trying to find a explanation for Sora's childish movements that give you such a itch.

Yurian
Aug 16 2007, 03:51 AM
http://www.photocasket.com/funny/WORD.jpg

I think I get why Sora's clumsy. :D

I guess I don't really empathize with morally 'perfect' characters as easily as I do with more self concious and imperfect characters. It's just a bit too unrealistic for me to handle.

Take Ichigo from Bleach or Naruto from...Naruto. Sure they have those clumsy/awkward loneliness quirks but when it comes to dealing with larger situations they always seem to conquer everything else. Even Vaan in FF12 somewhat resembled this to a degree. To me, it's too naive and too imperfectly perfect to make me feel anything or grow from it.

I'm hoping Versus will be not only a classic Final Fantasy where the character saves the world, but also a story where the character grows inside and finds a different outlook on how he lives.

Valintine
Aug 16 2007, 10:56 PM
I think that thid game will be a lot diffrent as far as characters go then anything we've seen in a Final Fantasy game. I'm intrested to see if there will be any other Final Fantasy games like this.

Devious
Aug 17 2007, 10:41 PM
I think that thid game will be a lot diffrent as far as characters go then anything we've seen in a Final Fantasy game. I'm intrested to see if there will be any other Final Fantasy games like this.
Yeah. The main character seems more like an antagonist than a protagonist. I mean, red eyes, overpowered abilities, and stuff. o_O

Desi
Aug 17 2007, 10:45 PM
Yeah. The main character seems more like an antagonist than a protagonist. I mean, red eyes, overpowered abilities, and stuff. o_OSo Cecil? I mean he looked menacing, was the highest level starter (10, if you don't count Ramza lvl. 11 during first fight), and pillaged poor towns. Not to forget he was infamous and pretty hated by most of the upper world citizens.

Dream Machine
Aug 17 2007, 11:46 PM
A Protaganist is the charecter in a narrative that is followed, we see the world through their eyes.

An Antagonist is a person (or event/thing - like tornados in disaster movies) that creates a problem for the protaganist that must be solved.

Neither have anything to do with being "good" or whatever.

You were a terrorist in VII, a mercanary in VIII and a thief in IX, read it how you like but FF's have always been morally muddier then people seem willing to accept.

On-topic, I'd like to be able to change weapons in real time like Desi suggests and have it a part of the gameplay rather then an imposition upon it.

Valintine
Aug 20 2007, 11:06 PM
Yea i've always been a big fan of anti-heroes, such as VII and VIII, another thing i'm excited about is that Storm is going to be the first real badass guy Protaganist charcter we've had since VIII. We had Auron in X but he wasn't the main charcter.

I think Storm will really be more powerful then your normal Final Fantasy charcter, or I hope so if he's ging up against an entire army.