The Duke
Jan 16 2007, 12:25 AM
Basically, I just wanted to post about some ideas about what I would like to see in the game....
Battle System - Since it is versus, and there has been talk of replicating advent children fight sequences, this looks like it will be a heavy action game. I believe the best way to do this would be to update XII's gambit system to allow for greater control of other characters. I believe that the best action sequences could be made by making it a true action game, with a battle style similar to Devil May Cry, where a player (i'll use the one shown in the trailer as a example)can chain together combos and use one button for sword / melee attacks and another for magic. Maybe assign spells to the d-pad and cast with Square, like projectiles in DMC. This would also add a strategic element to the game, only allowing for 4 spells to be used by one character for a battle (maybe they could shuffle through spell sets [like gridsystem in X-2, only faster] with R or L buttons). Of course, the system must be tweaked to fit, but i think it would be a really exciting experience, especially since they seem to be turning away from the standard rpg battle format. I think that this would be really exciting for an action rpg, as long as they don't stray too far from the RPG format.
Job System - I believe they should update it for this game, with each character have primary and secondary job classes. The primary one would be how they looked and what weapons they used,(ie. in IX, zidane - theif, freya - lancer/dragoon, steiner - knight, vivi - mage... and so on), making the versus character something of a dark knight. the secondary characteristic would be an add on, something that is more of a support with less of a skill, like adding white mage to a dark knight so he could heal. This healing wouldn't be as powerful in the secondary slot, but still useful enough to be used.
Story - could they make this one dark. while most of the final fantasy's seem to have a dark storyline, none have. XII had the most adult storyline and VII had a dark beginning in Midgard, the whole story should be in a 'doomed world' sort of thing. I think the dark city that's been shown in the trailer works to this, as well as the character supposedly being the last in a line of king's guarding the crystal.
I am also beginning to think that depending which "side" you are on, XIII or Versus, one of the games you play as the bad guy.
Also, I can't see versus having no connection to XIII.. why wouldn't it just be FF XIV?
after finishing Final Fantasy III, i feel two connections with XIII..
1. floating city/coninent...
2. Guardians of crystal - xiii could have each of the protagonists as guardians of the light crystals and darkness crystals. If Lightning is set to destroy the world, (i think that was said in the trailer) the light side could be overwhelming the dark one with versus character a guardian of the dark crystal...
It appears that there is gonna be a ton of info on all 3 games at e3 07...
Battle System - Since it is versus, and there has been talk of replicating advent children fight sequences, this looks like it will be a heavy action game. I believe the best way to do this would be to update XII's gambit system to allow for greater control of other characters. I believe that the best action sequences could be made by making it a true action game, with a battle style similar to Devil May Cry, where a player (i'll use the one shown in the trailer as a example)can chain together combos and use one button for sword / melee attacks and another for magic. Maybe assign spells to the d-pad and cast with Square, like projectiles in DMC. This would also add a strategic element to the game, only allowing for 4 spells to be used by one character for a battle (maybe they could shuffle through spell sets [like gridsystem in X-2, only faster] with R or L buttons). Of course, the system must be tweaked to fit, but i think it would be a really exciting experience, especially since they seem to be turning away from the standard rpg battle format. I think that this would be really exciting for an action rpg, as long as they don't stray too far from the RPG format.
Job System - I believe they should update it for this game, with each character have primary and secondary job classes. The primary one would be how they looked and what weapons they used,(ie. in IX, zidane - theif, freya - lancer/dragoon, steiner - knight, vivi - mage... and so on), making the versus character something of a dark knight. the secondary characteristic would be an add on, something that is more of a support with less of a skill, like adding white mage to a dark knight so he could heal. This healing wouldn't be as powerful in the secondary slot, but still useful enough to be used.
Story - could they make this one dark. while most of the final fantasy's seem to have a dark storyline, none have. XII had the most adult storyline and VII had a dark beginning in Midgard, the whole story should be in a 'doomed world' sort of thing. I think the dark city that's been shown in the trailer works to this, as well as the character supposedly being the last in a line of king's guarding the crystal.
I am also beginning to think that depending which "side" you are on, XIII or Versus, one of the games you play as the bad guy.
Also, I can't see versus having no connection to XIII.. why wouldn't it just be FF XIV?
after finishing Final Fantasy III, i feel two connections with XIII..
1. floating city/coninent...
2. Guardians of crystal - xiii could have each of the protagonists as guardians of the light crystals and darkness crystals. If Lightning is set to destroy the world, (i think that was said in the trailer) the light side could be overwhelming the dark one with versus character a guardian of the dark crystal...
It appears that there is gonna be a ton of info on all 3 games at e3 07...